QETextureData Class Reference

Inherits from NSObject
Declared in QueenEngine.h

Overview

queen engine input object(gl_textrue)

  inputTextureID

input textureID

@property (nonatomic, assign) uint32_t inputTextureID

Declared In

QueenEngine.h

  outputTextureID

output textureID

@property (nonatomic, assign) uint32_t outputTextureID

Declared In

QueenEngine.h

  width

texture width

@property (nonatomic, assign) int width

Declared In

QueenEngine.h

  height

texture height

@property (nonatomic, assign) int height

Declared In

QueenEngine.h