use com.alivc.live.pusher.AlivcLivePusher#addWaterMark(String, float, float, float) instead
com.alivc.live.pusher.AlivcLivePusher#addWaterMark(String, float, float, float)
use com.alivc.live.pusher.AlivcLivePusher#addWaterMark(Bitmap, float, float, float) instead
com.alivc.live.pusher.AlivcLivePusher#addWaterMark(Bitmap, float, float, float)