public class ActionSet extends ActionBase
The Action Set, the action set can add child action
It's has two Mode : Dependent and Independent
Dependent Mode : All Sub Animation perform between AnimationSet's startTime and duration. The Sub Animation's startTime is equal to AnimationSet's startTime.
The SubAnimation's real performing time is AnimationSet.startTime + SubAnimation.startOffset, And it's duration is less than AnimationSet's duration
for example:
ActionSet |------------------------------------|
Action1 |--------|
Action2 |---------------------------|
When ActionSet change startTime, the Action1,Action2 's real performing time will change two.
ActionSet |---------------------------------|
Action1 |--------|
Action2 |------------------------|
Independent Mode : In this mode, all Sub Animation's performing time are independent
When ActionSet's startTime/duration is not set, it's startTime/duration has no meaning.
But ActionSet's startTime = min(childActions.startTime)
ActionSet's duration = max(childActions.duration)
When ActionSet's startTime/duration is set, all Sub Animation's startTime/duration is equal to AnimationSet's startTime/duration
childAction.startTime = ActionSet.startTime
childAction.duration = ActionSet.duration
for example :
ActionSet's startTime/duration has not set
ActionSet |-----------------------| has no meaning
Action1 |--------|
Action2 |------------------------|
ActionSet's startTime/duration has set
ActionSet |-----------------------|
Action1 |-----------------------|
Action2 |-----------------------|
| Modifier and Type | Class and Description |
|---|---|
static class |
ActionSet.AnimationMode |
ActionBase.Interpolator, ActionBase.PartParam, ActionBase.RepeatMode, ActionBase.Scope, ActionBase.TypemAnimationConfig, mDuration, mFillAfter, mFillBefore, mId, mInterpolatorType, mIsStream, mPartParam, mRepeatCount, mRepeatMode, mScope, mStartOffset, mTargetId, mTimelineIn, mTimelineOut, mType| Constructor and Description |
|---|
ActionSet() |
| Modifier and Type | Method and Description |
|---|---|
void |
addAction(ActionBase aActionBase) |
void |
setAnimationConfig(java.lang.String animationConfig)
Defines custom animations with the specified animation configuration.
|
void |
setMode(ActionSet.AnimationMode aMode) |
equals, getAnimationConfig, getDuration, getDuration, getId, getResId, getStartTime, getStartTime, getTargetId, getTimelineIn, getTimelineOut, getType, isStream, setDuration, setDuration, setFillAfter, setFillBefore, setId, setInterpolatorType, setIsStream, setPartParam, setRepeatCount, setRepeatMode, setResId, setScope, setStartOffset, setStartTime, setStartTime, setTargetId, setTimelineIn, setTimelineOut, setTypepublic void addAction(ActionBase aActionBase)
public void setMode(ActionSet.AnimationMode aMode)
public void setAnimationConfig(java.lang.String animationConfig)
ActionBaseDefines custom animations with the specified animation configuration. Allows you to create custom animations at random points in time to achieve different transition speeds. The animation configuration must be a string representation of semicolon-separated key-value pairs. The key indicates the point in time and the value can hold one or two values depending on the animation type. One value is needed for animations such as rotation while two comma-separated values are needed for animations such as transition and scaling. Separate the key and value in a key-value pair with a colon. Examples: rotation: "0.0:0.123;0.1:0.245;0.3:0.798" translation: "0.0:0.234,1.47;0.1:2.3,4.565;0.2:3.45,6.78"
setAnimationConfig in class ActionBaseanimationConfig - The animation configuration.